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WELCOME TO 3-D BODY ADVENTURE USER'S GUIDE
Thank you for using 3-D BODY ADVENTURE. We hope to send you off on
the greatest adventure of all...
...from
Knowledge Adventure, Inc.
4502 Dyer Street
La Crescenta, CA 91214
(800) 542-4240 (orders)
(818) 249-0212 (technical support)
(818) 542-4205 (fax)
(818) 248-0166 (bulletin board - N, 8, 1)
sales@adventure.com, support@adventure.com (internet)
===CONTENTS=============================================================
MEET THE FAMILY
Get acquainted with the family of software learning tools from Knowledge
Adventure, Inc.
GETTING STARTED
Find out everything you need to know to install and start 3-D Body
Adventure.
USING 3-D BODY ADVENTURE
Learn how to travel through time and space and use each of the 3-D
Body Adventure activities.
APPENDIX A: LEARNING GUIDE
Parents and Teachers: Read about ways to get the most educational value
from 3-D Body Adventure.
APPENDIX B: QUESTIONS AND ANSWERS
Find answers to questions you may have about 3-D Body Adventure.
CREDITS
INTERNATIONAL RESOURCES
===MEET THE FAMILY=====================================================
This section introduces the family of enjoyable software learning tools
developed by Knowledge Adventure, Inc.
About the developer
Knowledge Adventure develops software products in both diskette and
CD-ROM formats for the PC and the Macintosh that encompass a wide base
of information on history, literature, nature, science, art, and music
within an interactive book format that encourages exploration in ways never
before possible.
What are Interactive Books and Movies?
Knowledge Adventure(tm) Interactive Books(tm) such as 3-D Body
Adventure(tm) encourage exploration by igniting the innate sense of
interest and curiosity that kids of all ages have about things new and
different. Interactive Books tap the power of the personal computer to
demonstrate how seemingly isolated facts are linked in a manner that
makes them more interesting, understandable, and memorable. Most
important, these books empower the user with a sense of control over the
entire experience, reinforcing the thrill of discovery.
The growing family
In addition to 3-D Body Adventure, Interactive Books available to
date include the original Knowledge Adventure(tm); Isaac Asimov's Science
Adventure(tm); Space Adventure(tm), authored by Caltech's Tom McDonough
with Astronaut Buzz Aldrin; Dinosaur Adventure(tm); Kid's Zoo--A Baby
Animal Adventure(tm); Undersea Adventure(tm); America Adventure(tm);
Bug Adventure(tm); 3-D Dinosaur Adventure(tm); and Science Adventure II(tm).
Our first Interactive Movie(tm), Speed(tm): The Ultimate Interactive
Movie Experience, is also now available, and a second Interactive Movie,
The Discoverers(tm) is coming soon. Send in your registration card to be
sure you're kept informed of new titles, including disk-based, CD-ROM, and
Macintosh versions of these exciting products.
Talk to us!
The Knowledge Adventure Bulletin Board System is available to you 24
hours a day at 1200 to 14,400 baud. You can read commonly-asked
technical questions and answers, download new drivers for your sound
card, order new products, and register your products--all online.
Give us a call today!
Here's how to get in touch with us:
Knowledge Adventure, Inc.
4502 Dyer Street
La Crescenta, CA 91214
(800) 542-4240 (orders)
(818) 249-0212 (technical support)
(818) 542-4205 (fax)
(818) 248-0166 (bulletin board - N, 8, 1)
===GETTING STARTED======================================================
This section covers everything you need to know to set up and start 3-D
Body Adventure on your computer.
What do I need?
To run 3-D Body Adventure, you will need the following:
- An IBM(r) or compatible computer. A 386 processor is required, but
a 486 processor is recommended.
- A color VGA or SVGA monitor.
- A CD-ROM drive that supports ISO 9660.
- A hard disk with at least four megabytes of available disk space.
- Approximately 520 kilobytes of available RAM.
- A mouse (recommended); the software can also be run using the
keyboard alone.
- A sound device is required so that you can hear high-quality digitized
sounds.
- A printer (optional) so that you can print 3-D Body Adventure text
files; any printer that can accept ASCII text directly from your
computer port will work.
- The original 3-D Body Adventure compact disk.
How do I install the program?
Follow these steps to install 3-D Body Adventure on your system:
1. Insert the 3-D Body Adventure compact disc into your CD-ROM drive
and switch to that drive. For example, if your CD-ROM drive is F,
type:
F: and press <Enter>
2. Type:
INSTALL and press <Enter>
3. Follow the messages on the screen until the installation is complete.
The Install program will ask you where on your hard drive you'd like to
store the appropriate 3-D Body Adventure files, what sound device
you have, and whether or not you'd like to run under Microsoft
Windows(r). If necessary, your CONFIG.SYS file will be altered so that
FILES=20 or greater and your original CONFIG.SYS file will be saved to
CONFIG.BKA. You will also be asked to decide how much disk space 3-D
Body Adventure will take up on your hard drive. The more 3-D
Body Adventure files you store on your hard drive, the faster the
program will run.
NOTE: If you have difficulty installing 3-D Body Adventure, turn to
"About installation."
Running under Windows
If you answered YES to the question about running under Microsoft
Windows(r) when you installed 3-D Body Adventure, a new program
group called Knowledge Adventure has been created for your system. It
contains 3-D Body Adventure, Read Me, and 3-D Body Adventure
Config icons. Double-click on the 3-D Body Adventure icon to start
the program. Double-click on the Read Me icon to see the latest
information about 3-D Body Adventure. Double-click on the 3-D
Body Adventure Config icon to edit the configuration file. See
"About program defaults" for more information about the 3-D Body
Adventure configuration.
NOTE: You'll find that the following statement has been added to the
[386ENH] section of your SYSTEM.INI file:
DMABUFFERSIZE=150
Your original SYSTEM.INI and WIN.INI files are saved to the files
SYSTEM.BKA and WIN.BKA. (If WIN.BKA already exists, the old WIN.BKA is
renamed to WIN.BKB.)
How do I begin?
To start 3-D Body Adventure, follow these steps:
1. Change to the directory on your hard drive containing the 3-D Body
Adventure files. For example, to switch to the C:\3DBODY directory,
type:
C: and press <Enter>
CD\3DBODY and press <Enter>
2. Then, to start the program, type:
3DBODY and press <Enter>
NOTE: If you have difficulty starting 3-D Body Adventure, turn to
"About startup."
===USING 3-D BODY ADVENTURE==============================================
This section explains how to use each of the 3-D Body Adventure activities.
There is no "right" way to play with 3-D Body Adventure. You decide
when, where, and how you want to travel from screen to screen. Just
remember: You're on an adventure, so you may not always end up where you
thought you were going!
Where to find more information: If you have not yet installed and
started 3-D Body Adventure, see How do I install the program? for
instructions. Also see Appendix B: Questions and Answers.
SOME BASICS
Keep your 3-D glasses handy: When you are viewing three-dimensional
images in 3-D Body Adventure, put on your 3-D glasses and make
sure you are about two to five feet away from your computer monitor.
It's OK to be closer than two feet, but the 3-D effect won't be as
pronounced. Relax your eyes and blink a few times. At first, it may
look as if you are seeing double, but as you relax your eyes, the
double images will fuse together into a fully three-dimensional image.
If everything goes right, the 3-D image will begin to appear as if
it is hovering outside of the monitor. Move your head from side to
side and it may seem as if the image in the computer is moving or
that you are seeing different views of the image.
Move the mouse: There are three different ways to move your mouse.
Moving the mouse may cause the arrow pointer tomove around the screen.
It may cause an object on the screen to move back and forth or rotate.
Or it may change your view so that it seems as if you are moving along
with the mouse. Don't worry if the pointer suddenly disappears--this is
normal when you are beginning a different 3-D Body Adventure activity.
If you want to click on an item but you do not see the pointer, simply
click your mouse button and the pointer will reappear.
What if I don't have a mouse?
If you do not have a mouse, use the arrow keys on your keyboard to move
the pointer (if any) around on the screen and press <Enter> in place of
clicking the mouse button. You can also press <Tab> to move the pointer
to each button on the screen in turn; press <Shift-Tab> to cycle backward
through the buttons. If there is a dialog box on the screen, pressing
<Tab> or <Shift-Tab> will move the pointer only to those buttons in the
dialog box.
Note balloons: Many of the items on the 3-D Body Adventure
screen are labeled with "note balloons" that appear whenever the
pointer touches that spot on the screen. If you want to know more
about an item on the screen, move the pointer around that area to see
if there is a note balloon to read.
Turn off the sound: If you want to turn off a sound as it is playing,
press <Esc>. To set music to "off," press <Alt-M>. Press <Alt-M> again
to turn the music back on. To set narration and other sounds to "off,"
press <Alt-S>. Press <Alt-S> again to turn the narration and other
sounds back on.
What if I get lost?
If you're not sure how you got to a certain place and would rather be
somewhere else, look for the 3-D Body Adventure logo and click on it to
return to the Main menu. If there is no pointer on the screen, click
your mouse button so that the pointer reappears.
What can I do?
The first still screen you'll see when you start 3-D Body Adventure is
the Main menu. Click on the panel in the center of the screen to go to
the Body Reference, where you can play with three-dimensional models and
read about the human body. Click on the console in the lower left corner
of the screen to play the Emergency game, which challenges your
navigational skills on the computer and your knowledge of the human
body. Click on the console in the bottom center of the screen to play a
matching game called Body Recall, which teaches you about body parts and
tests your memory. Click on the console at the right of the screen to
play movies about the human body.
BODY REFERENCE
There is a large picture window on the left side of the Body Reference
screen which shows either a full body or torso that can be rotated. To
its right is a smaller picture window, which shows additional images of
body parts. The text in the window below the small picture window goes
along with the images shown. On either side of the title box below the
small picture window and along the bottom of the screen are control
buttons, which provide program options.
Large picture window
Manipulate the image: Move your mouse left and right or use the left
and right arrow keys to rotate the image in the large picture window.
If you are using the CD-ROM version of 3-D Body Adventure, you can also
move your mouse up and down or use the up and down arrow keys to view the
body at different levels of depth.
Choose a body part to examine: Click your mouse button or press any key
to make the pointer reappear and then click on a part of the body that
you'd like to examine. That body part will appear in the small picture
window.
Small picture window
Manipulate the image: Move your mouse or use the arrow keys to
manipulate the image in the small picture window.
View related pictures: Click your mouse button or press any key to make
the pointer reappear. Then move the pointer around in the small picture
window and read the note balloons to get more information about the
image shown. Click on a note balloon to see a different picture and
related text.
Text window
Read all about it: Click on the single up and down arrow buttons below
the text window to scroll the window so you can read all the text. The
text will scroll as long as you hold down the mouse button, and will
stop scrolling when you release the mouse button. To scroll quickly one
page at a time, click on the double arrow buttons below the text window
or press <PgUp> or <PgDn>, and click on the center rectangle button below
the text window to go to full-screen text mode.
Look for more information: To go to the Body Reference index, click on
a word in the text window that interests you. The text window will change
to display an index of words used in the Body Reference and the screens
in which they appear, with the word you chose (or a similar word) at the
top of the window. From the index, you can click on the name of the
screen you want to visit, or press <Esc> or click on the Previous Image
button to return the text window to its previous display. To move forward
or backward in the index one page at a time, click on the single up and
down arrow buttons below the text window. To scroll quickly to the next
word in the index that has a different second letter, click on the double
down arrow button below the text window. Similarly, to scroll to the
previous word in the index that has a different second letter, click on
the double up arrow button.
NOTE: To get to a specific word in the Body Reference index as quickly
as possible, just start typing the word!
Control buttons
The buttons on either side of the title box below the small picture
window perform the functions described below.
Go back the way you came: Click on the Previous Image button to the
left of the title box or press <Backspace> to travel to the image you
visited last. Each time you click on it, you'll travel back one more
picture.
Look up a topic: Click on the Index button to the right of the title
box and then click on the first letter of the word you want to look up in
the Body Reference index. See the paragraph, "Look for more information,"
on the previous page for details about how to use the Body Reference
index.
The row of buttons below the picture window perform the functions
described below.
Rotate the body: Click on the Rotate Body button to change the image in
the body window to a full body and then use your mouse or the arrow
keys to rotate it. If the full body image is already shown in the picture
window and the pointer is available, click on the Rotate Body button and
you will again be able to rotate the image using your mouse or the arrow
keys.
Rotate the torso: Click on the Rotate Torso button to change the image
in the picture window to a torso and then use your mouse or the arrow
keys to rotate it. If the torso image is already shown in the picture
window and the pointer is available, click on the Rotate Torso button and
you will again be able to rotate the image using your mouse or the arrow
keys.
Rotate the object: If there is an image of an object in the picture
window and the pointer is available, click on the Rotate Object button
and you will again be able to rotate the image using your mouse or the
arrow keys. The rotate object button alternates with the restart narration
button. Clicking on the speaker icon will restart the narration.
Return to the Main menu: When you have finished with the Body Reference,
click on the 3-D Body Adventure logo to return to the Main menu.
Try another view: Click on the 3-D glasses button, when available, to
see a three-dimensional view of the body part in the picture window.
Don't forget to put on your 3-D glasses!
Take a closer look: Click on the Enlarge Image button, when available,
to see a large-screen view of the current image. This button will appear
gray when no close-up images are available.
Print the text: Click on the Print Text button to send the contents of
the text window to your attached printer that accepts ASCII text.
EMERGENCY GAME
The object of this game is to cure the patient of an illness by
identifying the body part involved and acting quickly to eradicate the
problem. Your mission begins in a room with a picture of the patient, a
diagnostic information console, and a picture of a virtual medical unit.
Click first on the picture of the patient and then on the diagnostic
information console to get background information about what is wrong
with the patient. After obtaining this information, click on the virtual
medical unit to enter the body maze. Once inside the maze, you must
travel as quickly as you can to the diseased organ and click on the
pathogens (viruses, cholesterol plaques, etc.), to eliminate them. Be
careful not to click on the normal cells as this will cost you valuable
time. If you fail to save the patient in time, you are returned to the
starting room where you can try the case once again.
Exit: When you have finished with this activity, there are 3 ways to exit.
1) click on the Exit sign in the main hallway or
2) press the <Esc> key at any point (the first time will stop the sound
and the second time will display a dialog box asking whether you
want to exit the game) or
3) press <alt-F4>, at any point to return to the Main Menu.
Traveling hints: You'll find that moving around in this game is
different from the rest of 3-D Body Adventure. As you move your mouse,
it will appear as if you are moving through the maze yourself. Use your
mouse to navigate down hallways and around corners. This takes a little
practice. You will find that you often need to pick the mouse up and move
it closer to you to keep going. Push the mouse diagonally (to the left or
right) to change directions. You might prefer to use the arrow keys at
times: Press the left arrow key to turn left, press the right arrow key
to turn right, press the up arrow key to move forward, and press the down
arrow key to move backward. Once you are moving in the proper direction,
press <+> to accelerate (move faster) and <-> to decelerate (move
slower).
BODY RECALL
The object of this game is to match the pictures of body parts with their
names or descriptions of their functions. Click on two of the 12 blank
buttons. If they do not match, the blank buttons will be restored. If they
do match, the button will change to show an image of the body part that you
can manipulate. Move your mouse or use the arrow keys to manipulate the
image. When you have finished examining the body part, click your mouse
button or press any key to make the pointer reappear so you can resume the
game. When you have found all six matches in the first level, there are
still two more levels of the Body Recall game for you to try. When you have
finished with this activity, click on the 3-D Body Adventure logo at the
bottom of the screen to return to the Main menu.
BODY ADVENTURE MOVIES
Once you have entered the Body Adventure theater by clicking on the movie
console on the Main menu, you will see five thumbnail images at the bottom
of the screen. Click on the image from the movie you'd like to see. Click
on the left and right arrow buttons on the screen to see thumbnail views of
additional movies. To stop a movie before it is finished, click your mouse
button or press <Esc>. When you have finished with this activity, click on
the 3-D Body Adventure logo to return to the Main menu.
EXIT
End your session : To exit from 3-D Body Adventure, click on the Exit
button on the Main menu or press <Alt-F4> or <Alt-X>.
===APPENDIX A: LEARNING GUIDE============================================
This section is especially for parents, or for any adult who wants to
help a child learn and grow as much as possible from playing with 3-D
Body Adventure.
PLAYING AND LEARNING
Having fun and learning are two of the most natural things in the world
to a child. Your child is learning in some way when he does the things
that are most fun to him. When he plays a video game in which the object
is to shoot down the most aliens in the least amount of time, he enjoys
himself while improving his hand-eye coordination and dexterity. In
virtually every activity kids enjoy, there is at least the potential for
learning. Want a simple formula for getting kids to learn? Make it fun!
But what are they learning? How do we help them to learn the really
important things? How do we teach them to take initiative in learning
about themselves and their world? After all, there won't always be a
game to play that will teach them what they need to know.
The theory behind Knowledge Adventure Interactive Books is that the way
to ignite a child's intellect is to introduce him or her to the fun of
learning. If we truly achieve this, we no longer have to come up with
sneaky ways to get kids to learn; once they recognize the inherent joy
of learning, nothing will stop them from finding out everything they
want to know!
3-D Body Adventure is designed to provide your child with many
possible directions to explore according to her own interests. As a
parent, you are the best possible assistant in this process because you
know your child, her level, and her interests. Most important, children
respond to the positive learning experience of one-on-one time with you.
ENHANCING YOUR CHILD'S PLAY
When you sit down with your child to play with 3-D Body Adventure, or
any other program, you may want to keep the following suggestions in mind.
1. Let your child take the lead.
If your child is old enough to read and follow the instructions in
this manual, let him try to install and start 3-D Body Adventure
himself. If you set up the software for him, let him take over as
soon as it is ready to play with. Simply observing and making
interested comments about what your child is doing are good ways to
encourage his learning without imposing your own agenda.
2. Be a learner yourself.
Aim to be a student of your child more than of the software. What can
you find out about your child's learning style, interests, attention
span, and thought processes? If there is something neither of you can
figure out about the software, find out the answer together by looking
it up in this guide. Set an example by talking through this process:
"Why don't we look up `sound' in the manual?"
3. Ask appropriate questions.
An excellent way to assist your child's learning while following the
first two guidelines is to ask questions that are appropriate for
her age and interests and that challenge her to go a step further
in her play: "I wonder what would happen if you clicked on those
little symbols?" Go slowly and sparingly with these questions,
challenging your child only as she seems ready. Rather than
interrupting her play, you might wait a few minutes for him to
discover something on her own. That way you'll both learn something!
4. Have fun together!
The fact that you have purchased a Knowledge Adventure product for
your child and you are taking the time to read this guide says
something about you as a parent. You recognize the importance of both
fun and learning. Your own enjoyment of the learning process and the
fun you have spending time with your child will enhance your play
together more than anything specific you do or say.
===APPENDIX B: QUESTIONS AND ANSWERS=====================================
This appendix will answer many of your questions about 3-D Body Adventure
and help you solve problems you may have.
If you do not find the answer to your question here you can call
Knowledge Adventure, Inc. at (818) 249-0212, or write down your question
and fax it to us at (818) 542-4205. Before calling Knowledge Adventure,
please be seated at your computer with the DOS prompt on the screen.
You can also read commonly asked technical questions and answers, among
other things, on the Knowledge Adventure Bulletin Board System. The BBS
is available to you 24 hours a day at (818) 248-0166 (N, 8, 1), 1200 to
14,400 baud.
ABOUT INSTALLATION
My disk compression program indicates that I have enough disk space, but
3-D Body Adventure will not install completely. Why not?
Programs such as Stacker(r) that compress your files on the hard disk may
indicate that you have enough disk space to install 3-D Body Adventure
completely when you really do not. These programs report on your disk
space based on how much they are usually able to compress your files. The
files that 3-D Body Adventure copies to your hard disk are already
compressed and your disk compression program will not be able to compress
them further to give you more space. Try to move or remove any files you
don't need in order to make room for 3-D Body Adventure, then start the
Install program from the beginning.
ABOUT STARTUP
3-D Body Adventure won't start or it freezes on the first screen.
What's wrong?
You may have incorrect sound and music drivers installed. Use the
SETUP.EXE program supplied with the software to change this
configuration. First, change to the 3DBODY directory on your hard
drive, then type SETUP and press <Enter> to run the program. Choose the
correct sound device from the list offered. If the problem persists, see
"About sound and sound devices."
If you have correctly installed your sound device, edit the KA.CNF file
in the 3DBODY directory on your hard drive so that ExtraMemory is set
to None. See "About program defaults" for more information about the
KA.CNF file.
Also try unloading any TSR programs and reboot your computer from a DOS
system disk.
ABOUT MICE
I can use the keyboard with 3-D Body Adventure, but my mouse doesn't
work. What should I do?
If you find that the cursor does not respond when you move the mouse,
type CD\3DBODY and press <Enter> at the DOS prompt from your hard drive.
Then type MOUSE and press <Enter>. Restart 3-D Body Adventure and
try your mouse again. If this solves the problem, you can modify the
mouse commands in your AUTOEXEC.BAT or CONFIG.SYS file to use the mouse
driver supplied with 3-D Body Adventure instead of the one currently
being used by your system.
If you are a Windows user, try exiting Windows first (using File Exit).
Then, to start 3-D Body Adventure from the DOS prompt, change to the
3DBODY directory, and then type 3DBODY and press <Enter>.
If you have a Mouse Systems(r) mouse or trackball, or a Mouse
Systems-compatible mouse, you may experience the hand pointer jumping to
the bottom left corner of the screen. If so, you are using a version of
the Mouse Systems mouse driver that is not compatible with the Microsoft
mouse standard. Please try the mouse driver that we have provided by
following the instructions above, and the mouse should then work
perfectly.
ABOUT SOUND AND SOUND DEVICES
When I try to run 3-D Body Adventure, I don't hear any music and I
get the message, "Warning: Couldn't initialize music driver; Music output
disabled." What's wrong?
You may have configured 3-D Body Adventure for a different sound device
than the one you have. Run the SETUP.EXE program described under
"About startup."
If the problem persists after you have followed the instructions above,
your sound card's I/O address has probably been reconfigured. In order
for 3-D Body Adventure to find your card, you must specify the correct
I/O address in the KA.CNF file. See MusicDevParams under "About program
defaults" for more information about changing the KA.CNF file. To change
the address with the SETUP program, run SETUP.EXE and select the correct
sound device from the list offered. After the program runs the sound and
music tests, use the arrow keys to select Change Sound Settings. You will
be prompted to select/change program defaults (e.g. the I/O address, the
IRQ vector, and the DMA channel that match your sound device.) After your
have made the appropriate changes select Return to Main Menu to return to
the Sound Test screen, and may test those settings with the options Play
Digitized Sound Test and Play Music Test. Once you are satisfied that
both music and sound are working, select Save Sound Setting and Exit;
your new configuration will be saved to the KA.CNF file.
If, after selecting new settings, you are still not hearing music
during the music test, and you have checked your sound card's correct
address, it's likely that your sound card and another device (such as a
CD-ROM drive or scanner) may be sharing the same I/O address. Such a
conflict may cause either 3-D Body Adventure or the SETUP program to
halt. Write down the current configuration of all of the device cards in
your computer. Try changing some of the settings (jumpers or dip
switches) to various configurations until all of your programs work
correctly. If you wish, you can pull the peripheral cards out of your
computer and test just your sound card with 3-D Body Adventure. Add
cards one by one until you find the problem.
When I try to run 3-D Body Adventure, I don't get sound other than
music and I get the message, "Warning: Couldn't initialize sound driver;
Sound output disabled." What's wrong?
Follow the advice given for the previous question, but also check and
correct the IRQ Vector and DMA Channel for your sound device. See
SoundDevParams under "About program defaults."
Nothing happens when I click on parts of the screen that are supposed to
play sounds. What's wrong?
The problem may be that you do not have enough RAM for certain sounds
to load and play. Try unloading memory-resident programs or device
drivers in your AUTOEXEC.BAT or CONFIG.SYS files to free sufficient
memory to play those sounds.
If the sound is not working, make sure 3-D Body Adventure is configured
correctly for your sound device. To see the program's current
configuration, type TYPE KA.CNF from the 3DBODY directory on your hard
drive and press <Enter>. To edit the configuration file in Windows, click
on the 3-D Body Config icon. To change the configuration, run the SETUP.EXE
program described under "About startup." Run the test program supplied
with your sound card to make sure it is working. Make sure that your volume
control dial is turned up, and that your speakers have power if they are
externally powered. If it is still not working, you may need to reconfigure
your sound device's jumper board settings to another I/O address, or the
software settings for the IRQ vector and DMA channel. If you've changed any
of the settings on your sound card since installing 3-D Body Adventure, you
must let the program know these new settings. See MusicDevParams and
SoundDevParams under "About program defaults."
I purchased a sound device after installing 3-D Body Adventure. How do I
get the software to recognize my new piece of hardware?
Type SETUP at the DOS prompt from your 3DBODY directory on your hard
drive and press <Enter>. Highlight the correct sound device and press
<Enter>, and 3-D Body Adventure will be reconfigured to work with your
new hardware.
ABOUT HARDWARE COMPATIBILITY
Can I use 3-D Body Adventure on an EGA or laptop display?
3-D Body Adventure won't run on some laptops because it uses a
special high-resolution VGA mode. It will not work on an EGA monitor,
or on the internal-plasma or LCD monitors on laptop PCs. Most laptops,
however, have a connector for an external monitor, and 3-D Body
Adventure will work fine with your laptop hooked to an external color
VGA monitor with the internal LCD monitor disabled.
ABOUT SOFTWARE COMPATIBILITY
I have trouble running 3-D Body Adventure after using certain
memory-resident programs. What should I do?
3-D Body Adventure requires approximately 520 kilobytes of RAM in
order to run. Even when there is adequate total RAM to run the program,
there may be conflicts with other programs occupying memory. If you
experience difficulty in running 3-D Body Adventure under these
circumstances, please remove other programs from memory before starting
3-D Body Adventure.
ABOUT PROGRAM DEFAULTS
Is there a way to change certain defaults in 3-D Body Adventure?
Yes. You can change the default configurations by using a text editor
(e.g., the DOS text editor if you are using DOS version 5 or later) to
alter the KA.CNF file in your 3DBODY directory on your hard drive, or by
clicking on the 3-D Body Adventure Config icon if you are running 3-D
Body Adventure under Windows. The case of letters and spacing between
words do not matter.
SoundDevice: Type the name of the sound device you have hooked up. This
setting can also be easily changed by running the SETUP.EXE program
described under "About startup" and under "About sound and sound devices."
AutoMovie: Type ON or OFF to make movies in the Reference section
play automatically or only when you click on the Audio/Video button.
Printing: Type Detect to indicated whether you want the program to
automatically detect if your printer is available. Select None to disable
the printing feature of this program.
PrinterPort: Type LPT1, LPT2 to indicate which printer port your
printer is hooked up to.
MusicVolume: Type a value from 1 to 100; the lower the number, the
softer the music volume while digitized sounds are playing. This setting
does not change the overall music volume; music volume is altered only
while digitized sounds are being played.
MouseSensitivity: Type a value from 1 to 100; the lower the number, the
less sensitive your mouse is to your movements. Lower numbers make it
easier for younger children to handle the mouse.
Music: Type ON or OFF to turn the musical accompaniment on or off.
DigitizedSound: Type ON or OFF to turn the digitized sound on or off.
ExtraMemory: Type AUTOMATIC or NONE to indicate whether you want the
program to use extra memory or not.
MusicType: Type ADL if you have an Adlib-compatible sound device, or RLD
if you have a Roland-compatible sound device like the WaveBlaster General
MIDI daughter board.
CDDRIVE: Indicate the drive letter of your CD-ROM drive.
HDDRIVE: Indicate the drive letter of your hard drive.
CDROOT: Indicate the path of the CD-ROM directory containing your 3-D
Body Adventure files.
HDROOT: Indicate the path of the hard drive directory containing your
3-D Body Adventure files.
MusicDevParams: 3-D Body Adventure will look for your sound card
at the address set in the factory. You need not change these default
parameters unless you have changed the factory settings (switches,
jumpers) on your sound card. Type the I/O address for your MIDI audio
device (e.g., A240). See the documentation that came with your audio
device. This setting can also be easily changed by running the SETUP.EXE
program described under "About startup" and under "About sound and sound
devices."
SoundDevParams: 3-D Body Adventure will look for your sound card
at the address set in the factory. You need not change these default
parameters unless you have changed the factory settings (switches,
jumpers) on your sound card. Type an I/O Address, IRQ Vector, and DMA
Channel for your digitized sound audio device (e.g., A220 I7 D3). See the
documentation that came with your audio device. This setting can also be
easily changed by running the SETUP.EXE program described under "About
startup" and under "About sound and sound devices."
SoundVolume : Controls the loudness of the digital sound (narration
and sound effects.) The higher the number the louder the sound. (Note:
functions only on sound cards with software volume control capability.)
(NOTE: The "soundVolume" parameter only functions on sound cards with
software volume control capability like the Sound Blaster Pro,
Sound Blaster 16, ProAudio 16, Logitech Soundman and Adlib Gold. This does
not include the Sound Blaster Basic or cards that emulate the above cards.)
SoundDriver: These option is set automatically by the SETUP program
and states the path to the sound device driver used by your sound device.
MusicDriver: These option is set automatically by the SETUP program
and states the path to the music device driver used by your sound device.
ADVANCED USER OPTIONS (SETUP)
The program defaults can also be changed through the Advanced User Options
menu. The Advanced User Options menu can be accessed by typing SETUP from
the 3DBODY directory on your hard disk, selecting the appropriate sound
device, and selecting Change Sound Settings. To change the defaults, press
<Enter> on the appropriate option and select the desired new setting from
the options listed. A description of Advanced User Options menu is listed
below.
Sound Card I/O Port: Select the correct I/O port used by your sound device.
You need not change these default parameters unless you have changed the
factory settings on your sound device.
Sound Card IRQ: Select the correct IRQ setting used by your sound device.
You need not change these default parameters unless you have changed the
factory settings on your sound device.
Sound Card DMA: Select the correct DMA setting used by your sound device.
You need not change these default parameters unless you have changed the
factory settings on your sound device.
Music Card I/O Port: Select the correct Music I/O port setting used by
your sound device. You need not change these default parameters unless
you have changed the factory settings on your sound device.
Digitized Sound: This option can be set to either ON or OFF. Setting
this option OFF can increase movie playing performance on slower machines.
Sound Volume: Controls the loudness of the digital sound (narration and
sound effects.) The higher the number the louder the sound. (Note:
functions only on sound cards with software volume control capability.)
Music: Setting can be ON or OFF. This will turn musical accompaniment on
or off throughout the entire game. The Alt-M feature will not function
when set to OFF.
Hushed Music Volume: Type a value from 1 to 100; the lower the number, the
softer the music volume while digitized sounds are playing. This setting
does not change the overall music volume; music volume is altered only
while digitized sounds are being played.
Use XMS Memory: Select Automatic or None to indicate if you want the
program to use extra memory or not.
Printer Port: Select LPT1 or LPT2 to indicate which printer port your
printer is hooked up to. Printers that connect to a serial port are
not supported by this option.
Printing: Select Detect to indicated whether you want the program to
automatically detect if your printer is available. Select None to disable
the printing feature of this program.
Mouse Sensitivity: Type a value from 1 to 100; the lower the number,
the less sensitive your mouse is to your movements. Lower numbers make it
easier for younger children to handle the mouse.
Sound Device Driver: States the path to the sound device driver used by
your sound device. If changed, corresponding Sound Card I/O Port, IRQ,
and DMA may be required.
Music Device Driver: States the path to the music device driver used by
your sound device. If changed, corresponding Music Card I/O Port may be
required.
ABOUT OTHER TOPICS
How can I print the graphic images?
NOTE: Images in this product may not be reproduced or transmitted in any
form or by any means, electronic or mechanical, including photocopying,
recording, or by any information storage and retrieval system, without
permission in writing from the publisher.
To print images, use the VGA Screen Capture Program (VGACAPT.EXE)
supplied with 3-D Body Adventure. First make sure that you have at
least 530KB of lower RAM available. Unload any unnecessary TSR programs.
To see how much memory is available, type CHKDSK and press <Enter>.
Then, to start Body Adventure 3-D (where your hard drive is C), type:
C: and press <Enter>
CD\3DBODY and press <Enter>
3DBODY -V and press <Enter>
You can then capture a graphic by pressing <Ctrl-PrtScr> to create a
bit-mapped file called SCREEN0.BMP. (Make sure that you turn off any
sound or music that is playing before you press <Ctrl-PrtScr>.) Press
<Ctrl-PrtScr> again to create SCREEN1.BMP, and so on. These bit-mapped
files can be retrieved and printed from within many graphics programs.
What can I do about video problems like stripes on the screen?
You may need to move some DIP switches on your video card. For example,
if you see horizontal stripes on the screen while using Headland
Technology's Video-7(r) VRAM card to display VGA graphics, move DIP
switch number 8 to the position opposite the one that it is currently
in. This will enable IBM nonstandard video modes to display correctly
without affecting the operation of your other software. This problem can
also occur if the BIOS on your video card is not current.
===CREDITS==============================================================
Producer: Paul Chesis, M.D., Ph.D.
Designer: Don Button
Artist: Pamela Spertus
"Emergency" Game: William Drake
Composer: Hamilton Altstatt
Product Management: Bill Gross, Marcee Kleinman
Programming Team: David Benson, Steve Colwell, Mark Dinan,
Fernando Echeverria, Jim Echmalian, Matt Goheen, Lee Hasiuk,
Dan Kegel, Jeremy Leader, Scott Reynolds
Sound Engineer: Randy Hale
Quality Assurance: Larry Gross, Suzanne Singer, Patrick Briggs,
Alan Brookman, Tatyana Stolyarskaya, Raymond Plows, Jeff Lorentzen,
Michael Casler, Dennis Hatch, Oscar Gutierrez, Bill Curran, George
Portoulas, Carlos Schulte, Jim Filipeli, Joseph Horowitz, Leonard
D'Ambrosio, Ja'nien Thompson
Documentation: Andrea Hill
Acquisitions: Dave Gobel
Technical Assistance: Sari Gilbert
Computer Rendering and Animation: CEC3Space
Computer Models: 3-D Datasets (tm) created by Viewpoint DataLabs
870 West Center
Orem, Utah 84057
1-800-DATASET (328-2738)
Video Engineer: Albert Reinhardt
Video: Pyramid Film and Video, Film Bank
Photographs: Custom Medical Stock Photo, Uniphoto, The General Electric
Company, Science Source, Peter Arnold
Copyright
Under the copyright laws, neither the documentation nor the software may
be copied, photocopied, reproduced, translated, or reduced to any
electronic medium or machine readable form, in whole or part, without the
prior written consent of Knowledge Adventure Inc., except in the manner
described in the documentation.
Trademarks
Knowledge Adventure, 3-D Body Adventure, Science Adventure, Space
Adventure, Dinosaur Adventure, Kid's Zoo--A Baby Animal Adventure, Undersea
Adventure, America Adventure, Bug Adventure, 3-D Dinosaur Adventure,
Science Adventure II, Speed, The Discoverers, Interactive Books, and
Interactive Movies are trademarks of Knowledge Adventure, Inc. All other
product names referenced herein are trademarks of their respective
companies.
===INTERNATIONAL RESOURCES===============================================
Please contact the following local dealers to acquire additional
Knowledge Adventure (tm) products in your geographic area.
Be sure to also inquire about the availability of international versions
of your favorite Knowledge Adventure (tm) programs. We are proud to
announce that our programs are being translated into German, French, and
Spanish, with more languages to come later in 1994.
In Australia, contact:
Sega Ozisoft Pty. Ltd.
Lock bag 7 Rosebery NSW 2018
Phone: (02) 317 0000
Fax: (02) 317 0010
Hot Line: (008) 808 257
In the United Kingdom:
GuildSoft LTD.
The Computer Complex
City Business Park, Stoke
Plymouth PL 4BB
Phone: (0752) 60 6200
Fax: (0752) 60 6174
In France:
EDUSOFT
132 Boulevard Camélinat
92 247 MALAKOFF Cedex
Phone: (1) 46 73 05 05
In Germany:
HEUREKA-Klett Softwareverlag
Bestellservice
Postfach 11 70
71398 Korb
Phone: (711)-66 72-333
Fax: (711)-66 72-800
In Israel:
ISB Systems Trade Ltd.
76 Allenby Street
Tel Aviv 65812
Phone: (3) 510-5764
Fax: (3) 517-7257
In Spain:
ANAYA Multimedia
Dpto. De Marketing
Juan Ignacio Luca de Tena 15
28027 Madrid
Phone: (1) 320 90 52
===LATE-BREAKING NEWS======================================================
This "README" file has some additional information and late-breaking news
that could not make the manual as well as some important pieces of
technical information.
MEMORY REQUIREMENTS. 3-D BODY ADVENTURE requires approximately 520KB of
RAM in order to run. Even when there is adequate total RAM to run the
program, there may be conflicts with other programs occupying memory. If
you experience difficulty in running 3-D BODY ADVENTURE under these
circumstances, please remove other memory resident programs from memory.
In MS-DOS versions 5.0 and above type "MEM /C | MORE" to see what programs
and drivers are loaded in memory. To verify the RAM available, check the
next screen for "Largest executable program size" parameter in K.
In MS-DOS version 6.0 and above try running the MEMMAKER program to free
more conventional RAM. For more information about conventional memory and
memory management please consult your DOS manual.
RUNNING FROM WINDOWS. To avoid possible complications under the Windows
environment, clicking on the 3-D BODY ADVENTURE icon will actually shut
down Windows, run 3-D BODY ADVENTURE, then re-start Windows on exit from
3-D BODY ADVENTURE. You may get a message saying, "Application still
active. Quit the application before quitting Windows." Switch to any other
running DOS applications and exit them normally, then click on the 3-D BODY
ADVENTURE icon again. If you have Windows applications already running,
they will be shut down and you will be asked to save any unsaved data.
UPGRADING YOUR SOUND DEVICE. The "Set Sound Volume" selection in the
Knowledge Adventure Menu System is specifically designed for your
Packard Bell system. This feature may not function with other sound
devices. But, you may use the software that comes with your new sound
device to control volume levels.
ALT-S/ALT-M. These keys will toggle sound and music (respectively) off and
on, this feature is not functional in the Emergency Game.
FULL SCREEN TEXT. In the reference section, text can be zoomed to full
screen. The zoom button is located in the middle of the scroll buttons
beneath the text area. To exit the full screen text, click on the zoom
button, or click on the image icon, or press the escape key.
LAPTOP/NOTEBOOK COMPUTER DISPLAYS. 3-D BODY ADVENTURE requires a color VGA
monitor to display its high-resolution images. It will not work on the
internal plasma or LCD monitors on laptop PCs. Most laptops, however,
have a connector for an external monitor, and 3-D BODY ADVENTURE will work
fine with your laptop hooked to an external VGA monitor. 3-D BODY
ADVENTURE will run fine on certain laptop screens, such as the Toshiba
4400SXC, COMPAQ LTE's and the PC BRAND NB 486slc which have 256 shades of
grey or color screens. The only problem will be that the right edge of
the screen will be slightly cut off. This is due to the fact that
3-D BODY ADVENTURE runs in the extra high resolution VGA video mode of 360
x 480 pixels with 256 colors and most of the internal laptop screens can
only display 320 pixels in width.
MONO, CGA, and EGA DISPLAYS. 3-D BODY ADVENTURE requires a VGA color
monitor and therefore will not run on these monitors.
MOUSE SUPPORT. 3-D BODY ADVENTURE takes great advantage of your mouse if
you have one, but it does not require one. There are keyboard equivalents
which will allow you to enjoy the product without a mouse. Refer to
"Using 3-D Body Adventure" for more information.
DIGITIZING TABLETS. Digitizing tablets are not supported by 3-D BODY
ADVENTURE. If you are using a digitizing tablet and it is not functioning
properly, unplug the tablet, plug in a mouse, and restart 3-D BODY ADVENTURE.
Your tablet manufacturer may be able to provide a software solution to any
problems experienced.
LOW VOLUME SOUND OR MUSIC. Sound cards that allow software volume control
may have different volume levels for sound and music. If you hear a
noticable difference, you should run the volume control program that came
with you sound card to equal out the settings.
WINMATE USERS. 3-D BODY ADVENTURE install program will not generate a
Knowledge Adventure program group and icon if you run under Winmate - even
if you said YES to the Windows question during install. Manually add the
3-D BODY Icon to Winmate after installation is complete.
COMPAQ PROLINEA. During INSTALL, press ENTER if you get a message stating
that you do not have a VGA system. If you receive a similar message while
executing 3DBODY, please contact Compaq Technical Support for a patch
program that will correct this problem with some early model Prolineas.
GRAVIS ULTRASOUND. The Gravis Ultrasound requires a large driver to load
its more realistic "wavetable" instruments to the sound card (about 50kb
more than other sound cards requiring a total of 580 kb). Consequently,
you may have to free up additional memory in order to perform properly.
If you plan to run 3-D BODY ADVENTURE from Windows please do NOT run your
ULTRAMID or ULTRASND TSR program before entering Windows. 3-D BODY
ADVENTURE will load and unload this program itself. NOTE: The Gravis
Ultrasound will not play the music/sound tests during setup.
ROLAND SOUND CARDS. Roland sound cards have high quality music but no
digital speech capability. You will not get digitized speech and sound
effects without an additional sound board. If you have a second sound
card, you will have to manually edit the SoundDriver and SoundDevParams
section of the KA.CNF file. An example setup for a Sound Blaster card
with a hardware configuration of base address 220, interrupt 5, and DMA
channel 1 would be:
soundDevParams : a220 i5 d1
soundDriver : D:\3DBODY\drivers\SBDIG.DRV
(where D: is your CDROM drive)
Other sound cards can be configured in a similar way, choose the correct
Driver from the following list:
ALGDIG.DRV - Ad Lib Gold
PASDIG.DRV - Pro AudioSpectrum/Studio 8/16 or Logitech Soundman 16
(DMA's 0 - 3, otherwise configure for Sound Blaster)
SBPDIG.DRV - Sound Blaster Pro
For further information on sound cards and editing the KA.CNF file, please
see "About sound and sound devices."
If your second sound card uses the default I/O Address, you can use the
Advanced User Options menu.
DIGISPEECH PORTABLE. If you are using the Digispeech PortAble Sound Plus,
check the date of your BMASTER.* driver files. If the files are dated
earlier than August, 1993, contact Digispeech or our BBS for an update.
REVEAL SOUND FX MODEL SC600. If problems occur in Windows after returning
from a DOS application, you may need to update your sound drivers for Windows.
To obtain these drivers, please contact Reveal at (800) 4-REVEAL, fax
(818) 340-2379, or BBS (818) 704-6321.
PC SPEAKER. The PC Speaker is not supported in 3-D BODY ADVENTURE CD-ROM.